@thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml • 2 years agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square251fedilinkarrow-up1619arrow-down143file-textcross-posted to: gaming@beehaw.org
arrow-up1576arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com@thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml • 2 years agomessage-square251fedilinkfile-textcross-posted to: gaming@beehaw.org
minus-square@thanks_shakey_snake@lemmy.caOPlinkfedilink3•2 years agoWasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?
minus-square@Koffiato@lemmy.mllinkfedilink2•2 years agoOnly the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.
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Wasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?
Only the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.
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