stopthatgirl7 to Technology@lemmy.world • 2 years agoUnity’s new “per-install” pricing enrages the game development communityarstechnica.comexternal-linkmessage-square83fedilinkarrow-up1696arrow-down111file-textcross-posted to: technology@lemmy.world
arrow-up1685arrow-down1external-linkUnity’s new “per-install” pricing enrages the game development communityarstechnica.comstopthatgirl7 to Technology@lemmy.world • 2 years agomessage-square83fedilinkfile-textcross-posted to: technology@lemmy.world
minus-squareJaysynlinkfedilink9•2 years agoI think the only reason not to use Godot now is console support.
minus-square@jcg@lemmy.worldlinkfedilinkEnglish1•2 years agoGodot mentions on the website that they partner with publishers for console support, so it’s theoretically possible. It’s not like indie devs working with Unity are getting their hands on Dev kits anyway.
I think the only reason not to use Godot now is console support.
Godot mentions on the website that they partner with publishers for console support, so it’s theoretically possible. It’s not like indie devs working with Unity are getting their hands on Dev kits anyway.