@mrsgreenpotato@discuss.tchncs.de to Game Development@lemmy.ml • 2 years agoUnity apologizes and updates their infamous Runtime Feeblog.unity.comexternal-linkmessage-square2fedilinkarrow-up17arrow-down14cross-posted to: technology@lemmy.worldgames@sh.itjust.worksgaming@beehaw.orggaming@beehaw.org
arrow-up13arrow-down1external-linkUnity apologizes and updates their infamous Runtime Feeblog.unity.com@mrsgreenpotato@discuss.tchncs.de to Game Development@lemmy.ml • 2 years agomessage-square2fedilinkcross-posted to: technology@lemmy.worldgames@sh.itjust.worksgaming@beehaw.orggaming@beehaw.org
minus-squareIsaaclinkfedilink5•2 years agoThe hell with unity. They’ve already shown they can’t be trusted as a platform for the future. Learn unreal or literally any other engine that hasn’t gone public.
The hell with unity. They’ve already shown they can’t be trusted as a platform for the future.
Learn unreal or literally any other engine that hasn’t gone public.