@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 8 months agoSquare Enix sales drop year-on-year, despite release of Final Fantasy 7 Rebirthwww.eurogamer.netexternal-linkmessage-square32fedilinkarrow-up158arrow-down10
arrow-up158arrow-down1external-linkSquare Enix sales drop year-on-year, despite release of Final Fantasy 7 Rebirthwww.eurogamer.net@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 8 months agomessage-square32fedilink
minus-square@BudgetBandit@sh.itjust.workslinkfedilinkEnglish3•8 months agoIt took monolith 6 years (after the release of XC2 and they had built the engine and assets) to release 2 games and 2 DLC with massive worlds and stories, and Square can’t even make a game half of the world size.
minus-square@ampersandrew@lemmy.worldlinkfedilinkEnglish7•8 months agoI don’t know that I’m really aching for games to get bigger these days, honestly.
minus-square@BudgetBandit@sh.itjust.workslinkfedilinkEnglish1•8 months agoTotally, I’ve enjoyed so many <20h games but only so few >40h games
It took monolith 6 years (after the release of XC2 and they had built the engine and assets) to release 2 games and 2 DLC with massive worlds and stories, and Square can’t even make a game half of the world size.
I don’t know that I’m really aching for games to get bigger these days, honestly.
Totally, I’ve enjoyed so many <20h games but only so few >40h games