@Eezyville@sh.itjust.works to Games@sh.itjust.worksEnglish • 1 month agoNintendo applying for anti-Palworld patents in the US with a whopping 22 out of 23 rejected, but "they are fighting"www.windowscentral.comexternal-linkmessage-square74fedilinkarrow-up1386arrow-down12
arrow-up1384arrow-down1external-linkNintendo applying for anti-Palworld patents in the US with a whopping 22 out of 23 rejected, but "they are fighting"www.windowscentral.com@Eezyville@sh.itjust.works to Games@sh.itjust.worksEnglish • 1 month agomessage-square74fedilink
minus-square@taladar@sh.itjust.workslinkfedilinkEnglish11•1 month ago From my reading, it’s the latter. The patent seems to try to monopolize the idea of throwing an object to catch a monster. Which has been done so, so many times before. Including but not limited to RL millenia before videogames were even invented.
minus-square@Broadfern@lemmy.worldlinkfedilinkEnglish8•1 month agoImagine trying to throw a lawsuit at a rodeo for video game patent infringement
Including but not limited to RL millenia before videogames were even invented.
Imagine trying to throw a lawsuit at a rodeo for video game patent infringement