Took all my games out of their protective cases and dumped them out on the table. Sometimes it’s just satisfying to rummage through a bunch of carts, hold them in your hands, and admire the label art. Does anyone else periodically do this with their physical games?

  • @DrQuint@lemm.ee
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    2 years ago

    It’s a marvel of the modern world that allows me to say that I played most of these, despite only ever seeing the physical cartridge of half of them.

    Your collection looks great OP. Mole Mania GOTYAY

  • @rhycadiancirthims@lemmy.world
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    32 years ago

    It’s great to see Kirby Tilt n’ Tumble, loved that game growing up! Unfortunately it’s probably one I’ll never get to experience again without the physical cart

    • @Fwow13@lemmy.worldOP
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      22 years ago

      I had to settle for a cart with some label damage to experience it on original hardware.

      It’s on the Nintendo Switch online service now though, that might be an option?

  • ɔiƚoxɘup
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    32 years ago

    I want to know what the game genie cheat codes are for the game boy King James Bible.

    • @Fwow13@lemmy.worldOP
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      22 years ago

      Me too! Unfortunately, the cart won’t fit into the Game Genie. It has a significant hump at the top that prevents it from going in backwards (like carts have to for the Game Genie).

      • @Intralexical@lemmy.world
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        12 years ago

        And a good thing, too. If it could go in, you’d unlock God’s cheat code for free energy— Which sounds like a good thing, until you realize that it means any old vandal can just create infinite energy in a finite space and collapse the universe into a singularity.

    • @Fwow13@lemmy.worldOP
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      12 years ago

      It has a Bible matching game and a Bible version of hangman, and I’ve always liked hangman 👍

  • Bigs
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    12 years ago

    It’s crazy that most (if not all) of these were written in assembly.

    For context, this is the equivalent of turning sugar cane, milk and wheat into a cake as opposed to buying one at the store (i.e. python).

    • @drcouzelis@lemmy.zip
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      22 years ago

      Sort of… Check this out.

      Last year I made a (VERY tiny) Game Boy game written in Assembly language from scratch, because I wanted it do it like they did it back in the 80s and 90s.

      https://github.com/drcouzelis/icecreamcastle-gb/

      BUT, then I saw this interview with Mr. Sakurai about how he developed the game Kirby’s Dream Land and, the way he describes it, he basically used the old-timey version of GB Studio! Like, draw the art, place characters on screen, and move them around! It blew my mind. XD

      https://www.youtube.com/watch?v=ZUY2AtBD6Sk

      (REALLY cool interview)

      Even so, you’re still correct, Assembly language was used, but I was surprised to learn that game development wasn’t exactly what I thought it was. :D

  • Seytoux
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    12 years ago

    Ohoo! Has so much fun when I was a kid with many of this! Thanks for the nostalgia