Agent_Karyo
MJ12 Detachment Agent
- 74 Posts
- 100 Comments
Agent_Karyo@piefed.worldto
Games@lemmy.world•As Fortnite Enables Third-Party Microtransactions, Steal the Brainrot's Developer is Slammed By Fans For Immediately Adding $45 Premium Bundles and Gambling-Style MechanicsEnglish
1·3 days agoWith full loot? I would have thought that full loot wouldn’t be popular among the Fortnite demographic.
Agent_Karyo@piefed.worldto
Games@lemmy.world•As Fortnite Enables Third-Party Microtransactions, Steal the Brainrot's Developer is Slammed By Fans For Immediately Adding $45 Premium Bundles and Gambling-Style MechanicsEnglish
3·3 days agoI’ve never played Fortnite, it’s a full loot game?
Agent_Karyo@piefed.worldto
Games@lemmy.world•As Fortnite Enables Third-Party Microtransactions, Steal the Brainrot's Developer is Slammed By Fans For Immediately Adding $45 Premium Bundles and Gambling-Style MechanicsEnglish
15·3 days agoBest option for non-US countries is to ban scrip currencies and illegal gambling.
If the oligarch doesn’t immediately comply and starts parroting American-style “legal roleplay” polemics, put them on a wanted list and storm their yacht when it is in international waters.
No sacred cows on this, should apply to Epic, Valve or whoever.
There are no real gaming or device or brand communities.
Some relatively active (in terms of posts, breadth of content and user engagement) gaming communities across Lemmy/Threadi:
- Adventure Games - !adventuregames@retrolemmy.com
- Automation Games - !automationgames@lemmy.zip
- Cozy Games - !cozygames@lemmy.world
- City Builders - !citybuilders@sh.itjust.works
- Indie Games (variety) - !bside@fedia.io
- Lifesim Games - !lifesimulation@lemmy.world
- Open Source Games - !foss_gaming@lemmy.world
- PC RPGs (cRPGs) - !crpg@lemmy.world
- Roguelike Games - !roguelikes@lemmy.world
- RTS Games - !rts@reddthat.com
- Space Games (variety) - !space_games@piefed.world
- Strategy Games - !strategy_games@piefed.world
- Turn-based Strategy (e.g. 4X) - !turnbasedstrategy@piefed.world
- Tycoon / Business Sim Games - !tycoon@lemmy.world
- Video Game Art - !gameart@sopuli.xyz
- Video Game Music - !vgmusic@lemmy.world
- Video Game Questions - !askgaming@piefed.social
I moderate/curate like 6 of them, so I am biased, but we do have a solid selection of gaming communities beyond !games@lemmy.world or !pcgaming@lemmy.ca.
Waiting in my instance to update to Piefed 1.4, I will add World of JRPGs to the sidebar once that happens.
Shameless plug.
If you are into computer RPGs (CRPGs), we have a relatively active community:
The JRPG community is also pretty active:
Agent_Karyo@piefed.worldOPto
Games@lemmy.world•Video Game Websites in the early 00sEnglish
5·9 days agoI won’t argue against it being nostalgia driven (it’s a powerful thing), but most of those sites definitely did not use flash.
Agent_Karyo@piefed.worldOPto
Games@lemmy.world•Video Game Websites in the early 00sEnglish
5·9 days agoI’ve seen some neocities sites, they are pretty cool.
I just wish some of the larger websites (gaming or otherwise) would make something similar for their desktop website and make a simple (non-responsive) mobile version.
Agent_Karyo@piefed.worldOPto
Games@lemmy.world•Video Game Websites in the early 00sEnglish
49·9 days agoIs it just nostalgia or were the website designs from the 2000s more unique, playful and with character? Responsive design and mobile web are a necessity, but I feel like they annihilated all creativity in web design.
Agent_Karyo@piefed.worldOPto
Games@lemmy.world•We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"English
4·15 days agoI am honestly surprised that so many people thought GTA2 was the best.
I understand that a significant portion of the Threadi demographic probably grew up on the first two games, but even wit that factor I wouldn’t have thought it was that popular.
Agent_Karyo@piefed.worldOPto
Games@lemmy.world•We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"English
3·15 days agoI also really that it was a straight up sci-fi/cyberpunk setting. It alluded to such themes, but it wasn’t all that explicit.
Agent_Karyo@piefed.worldOPto
Games@lemmy.world•We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"English
4·16 days agoI think that was an expansion pack for GTA1?
I could be wrong, it’s been ~25 years since I played it.
Agent_Karyo@piefed.worldto
Games@lemmy.world•European lawmakers will study a ban on 'loot boxes' and addictive features in video gamesEnglish
21·16 days agoLess laws in general is better
Laws are important, but too many laws begins to speak about a general decline in intelligence.
Let me take a contrarian position on this. While I agree that in principle less laws are generally better, the way the world works makes it almost systematically impossible to lower the number of laws.
Let’s make a thought experiment; how many products and services were available to a given “middle class” individual in following years:
- 1500
- 1800
- 1900
- 1950
- 2000
- 2025
Now if we take this same breakdown, and modify it to show how many products and services de facto require the time, inclination and resources to evaluate associated “Terms of Service” and “Privacy Policy” documents (and some products have other supplemental legal docs). Not to mention tracking the changes in these legal documents and associated laws (which in some countries might not only be national, but also regional and even local).
Keep in mind that with TOS/PP was limited to software in say the 90s, now it also covered even something as “simple” as a washing machine.
Now also add the UI/UX complexity of managing these services to make them reflect your true preferences (try and look at LinkedIn’s privacy management dashboard or their notifications dashboard).
So perhaps rather talking about regulation, we need to talk about not requiring a legal degree to use a product and using common sense approach to TOS/PP validity (and legal/criminal penalties for those are knowingly contributing to this issue).
Not to mention the fact that “less regulation” polemics are often used in some countries to enable corruption, criminality and worse governance.
Agent_Karyo@piefed.worldOPto
Games@lemmy.world•We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"English
602·16 days agoFunnily enough that’s actually why it is my favourite GTA game (I haven’t played 5 and I won’t play 6), although nostalgia probably plays a big role too.
I also liked that it had a cold, clinical feel compared to the later GTAs. You are in “Anywhere City” and it feels like society has entered a permanent state of decline.

I also think the relatively lite cyberpunk and retro-futuristic elements added a bit of flair to the concept.
That being said, I can understand why they will never make a game like GTA2 again; bad market fit and the futurism of GTA2 is in many ways a product of the 90s/early 2000s.
Agent_Karyo@piefed.worldto
Games@lemmy.world•GOG is Getting Acquired By Its Original Co- Founder: What It Means For YouEnglish
3·17 days agoI would also prefer a self-hosted/P2P type setup as it would work better for older game where it’s a just a small group of players.
That being said, from my understanding, these days P2P is very rarely used.
Agent_Karyo@piefed.worldto
RetroGaming@lemmy.world•"When did video games become so violent and scary?" -Wreck-It RalphEnglish
2·18 days agoSure, I meant that computers offered an open platform, be it for violent games or games with sexual themes.
Agent_Karyo@piefed.worldto
RetroGaming@lemmy.world•"When did video games become so violent and scary?" -Wreck-It RalphEnglish
22·18 days agoA very console focused perspective.
80s/90s console games (and in some way even today) were much more vanilla and restricted in their perspective.
This was never an issue with computer games. 80s/90s PC games had a broad spectrum of presentation.
The original Leisure Suit Larry was released in 1987.
Agent_Karyo@piefed.worldto
Games@lemmy.world•Day 526 of posting a Daily Screenshot from the games I've been playingEnglish
7·21 days agoHappy Christmas and Happy Holidays folks!
Agent_Karyo@piefed.worldto
Fediverse@lemmy.world•PieFed 1.4 is released - emoji, federated stackoverflow and AI content filtersEnglish
9·23 days agoI use Piefed on Voyager, they don’t really support any of the major features of Piefed.
I still use the mobile WebUI mostly.






















Valve removed lootboxes from their games? When did this happen?
I stand by what I say, we need consistent enforcement and not picking favourites.