I don’t find shame in cheating in video games. It was a stigma to hear about growing up, that cheating in video games meant you prefer the shortcuts in life or that you didn’t know what earning anything was. When, that was all just bullshit talk.
I cheat in video games, when available to on some games, to give me a little kick of fun. Sometimes I don’t have the patience to tediously go through the standard way. Other times, I feel I’ve earned it anyways, because of having undergone the stresses and frustrations or the time I’ve played of certain games to go through the normal way.
Like in Terraria, it’s a game I’ve clocked in upwards of 900 hours. I felt like I had done everything in the game prior to the content that added the Moon Lord and many other things. At that time, it was 850 hours.
So the point of the matter is, yeah I don’t find it that big of a deal to cheat in video games. If I cared to and want to, I’m decent enough to handle games without cheats, given enough time.
Multiplayer of course I never cheat in those.
Singleplayer do whatever you like, multiplayer do not cheat.
The only correct answer.
Multiplayer, don’t cheat - join or start lobbies playing the way you want to play.
In the original halo on PC I modded the game so the rifle was shoot out banshees instead of bullets. I also made the warthog fly. I guess now that I’m typing this is was not really cheating as it was a 1v1 match and we got to screw around with the mods is did.
Except on 2b2t.
Context: that’s an “anarchy” server where modifying the client is explicitly allowed.
I wouldn’t count that as cheating.
no, I mod them
there is no such thing as cheating in a personal game
don’t tell the people on Don’t Starve forums, but save mods are totally okay and not at all “cheating and ruining the game”. you know what ruins the game? losing my several hundred days of progress because I didn’t actually pause the game when my dog started making puking sounds and I ran away from my computer
also, Minecraft automation - sure, I could let my server run overnight, or I could just directly give myself the materials the farm would have produced in 12 hours and save the power consumption. ofc I validate all my farms before I do any of that, and I don’t give more resources than they produce.
you can’t cheat on a blow up doll. solo play is not cheating.
Back in the day my friend couldn’t get through the MOH level with snow. It would just freeze and crash. So I showed him how to cheat and bypass the level.
If it’s single player then do whatever you want. It only affects you.
yep used to tp an spawn shit on random ppl in quite a few games an made a full menu for csgo
I use cheat engine speedhack (with different speed hotkeys) in almost every game. Got that long walk in Witcher/Skyrim ahead of you? 2x game speed. Got some waiting to do while the base builds in Command and Conquer? Speed up. For whatever reason you can’t pause SPTarkov? 0x speed. As someone with limited gaming time, Cheat Engine speed function is a blessing
I’m strongly of the mindset that cheating only means taking a dishonest and unfair advantage over another person. Changing the rules of the game is not cheating, it’s house ruling - in tabletop discussion, that’s part of what we call Rule Zero. If I’m not in competition with another person, it’s just playing by my own rules.
I remember one HL1 CS (Specialists Mod) LAN party I was in where we all turned on Matrix Vision and multiplied the slo-mo timer. It was great - utterly chaotic, but everything was equal.
So no, I don’t cheat in games. I just play by my own rules as long as it doesn’t hurt anyone else. And if I do play multiplayer, I try to bring my house rules to them. I’ve never had any person accuse me of cheating when I ask about various options. TBH, the closest I come to cheating is turning on all of the assistive features - colorblind mode, target highlighting, auto target, sound notifications in minimaps, custom keybinds, and whatever else is in the menu. Everyone else can also choose to do that, and I’m just as happy if everyone I play with has those same things.
Only if I’ve already beaten the game legitimately before, and usually only to skip something that’s tedious.
I save scum my rolls in BG3 to get desired outcomes
I use the mod that removes the inspiration point limit. That being said, some of the checks are absolutely hilarious if you fail.
Only single player games – and usually only after they become monotonous playing the intended way.
If you cheat in a single player game you do you. You can do whatever you want. If you do the same in a multiplayer online game: fuck you, you are ruining it for the rest of us.
Edit: To answer the question: No, I don’t cheat. Neither in single player nor in multiplayer games.
I never played the Sims or GTA 3 without them.
If I find a game too tedious and I’m about to drop it then sometimes I cheat whatever currency the game uses by editing RAM values which is braindead easy. Single player only. If it makes me want to keep playing. I have less patience for poor pacing as I get older.
Except Wreckfest if it counts. I had zero interest in the shitty single player campaign. I just wanted to race online but the game locks most cars behind a crappy uninspired single player grind. I gave myself enough money to just buy everything and then soley focused on online play.
Edit: oh and carry weights are my second most cheated thing. I get no joy out of shop runs. I don’t give a shit if my pockets being unlimited is “unrealistic” so is carrying whatever artibrary capped number it is like 250lbs everywhere without a backpack. Takes nothing away from the fun to cheat this waste of time shit.
Infinite Weapon durability in System Shock 2 and Zelda BOTW also come to mind. Stuff like that.
The point of games is to have fun, “cheats” are essentially just difficulty options.
True; a lot of cheats are now found as Accessibility Options. Like a lot of action games have a god mode option in the same place you’d turn text to speech on and select colorblind modes.
Just did a second play through of Alan Wake 2, but I didn’t want to grind, just get the story, so I turned on one shot kill in accessibility. I was worth it.
The amount of times I’ve had to use a trainer to make gameplay possible when my hand is acting up (and one time when I was cat sitting, and the goblin demanded a hand just for him) is enormous.
It is literally the difference between being able to play a game or not. I really appreciate the options being under accessibility in newer games!
This goes for single player though. Multiplayer is reserved for days when my hand is functioning enough to allow it without trainer assistance.
These days games often allow you to individually change the difficulty which I make use quite often when I feel a game is becoming too much of a hassle than a joy and I still want to know how the story continues or see what might be coming.
I don’t think I have used a classic cheat in a long time. The last time I actively remember was The Sims 3 (I guess) and it kind of killed the game for me because suddenly everything was possible without any challenge and even a normal playthrough felt like I was missing something.














